TestRSIChange #7

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Drekk wants to merge 106 commits from TestRSIChange into master
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About the PR

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How to test

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Breaking changes

Changelog

## About the PR <!-- What did you change? --> <!-- If this is a code change, summarize at high level how your new code works. This makes it easier to review. --> ## Why / Balance <!-- Discuss how this would affect game balance or explain why it was changed. Link any relevant discussions or issues. --> <!-- If your PR closes an open issue put `closes #issuenumber` here so that the accompanying issue is automatically closed--> ## Technical details <!-- Summary of code changes for easier review. --> ## How to test <!-- Describe a procedure to test this feature, along with expected output/behavior. --> ## Media <!-- Attach media if the PR makes ingame changes (clothing, items, features, etc). Small fixes/refactors are exempt. Media may be used in SS14 progress reports with credit. --> ## Breaking changes <!-- List any breaking changes, including namespaces, public class/method/field changes, prototype renames; and provide instructions for fixing them. --> **Changelog** <!-- Add a Changelog entry to make players aware of new features or changes that could affect gameplay. Make sure to read the guidelines and take this Changelog template out of the comment block in order for it to show up. Changelog must have a :cl: symbol, so the bot recognizes the changes and adds them to the game's changelog. --> <!-- :cl: - add: Added fun! - remove: Removed fun! - tweak: Changed fun! - fix: Fixed fun! -->
Drekk added 106 commits 2026-07-27 08:18:04 -07:00
CI Test Rework
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a34bcb464e
* Asteroid dead zone and sparse zone around Frontier (#3112)

* Revert "Revert "Asteroid dead zone and sparse zone around Frontier (#2910)" (…"

This reverts commit c4828d2f10.

* add guidebook entry for sector topology

* add sector map to guidebook, no shuttle map atlas

* Replace old version of the sector_map

* SectorTopology: tighter margins

* minor guidebook rewrite

* Update basic.yml

* Removed duplicate lines which I *think* were throwing the errors

* Update depots.yml

* Update basic.yml

* Updated the Debris placer system to Frontier current standards

This has fixed all loading issues for roids and has them properly spawn and despawn. Ran it locally, and it's beautiful. Roids pop in and out as they are supposed to, and are all reasonably sized instead of any being notably large which is a fair trade for the consistency of the rate at which they can be found. This does have the side effect of re-enabling roids moving again, but the inherent slowdown that is built into the roids should minimize the issue really. If it turns out to be an issue, this can easily be disabled.

* Re-added the anchor to astroids to minimize server load

As the title denotes, re-added the anchor system to asteroids. Tested by trying to ram a bunch of rocks, and they don't budge.

* Increases the limit of how many asteroids can spawn per chunk

Previous value of one, combined with the multiplier on the range limit which has been removed in a different section, cause one asteroid across a range of roughly 5km on average. This has greatly improved generation, in combination with regular expected culling.

* Final pass on spawn rates and max count. I feel this is the balanced number so space feels at least somewhat populated, without being at frontier levels of spawn rates.

Tested through various combos to see what feels best on density versus void without it hitting Frontier levels of spawn rates, and this feels good. It makes space feel like *something* is here, without it just being...empty.

---------

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
* Checks after FTL is completed for onboard AI and if the AI Eye is missing, goes through the steps to set it back up again.

* Minor change to code ot account for different type of null value in OnFTLCompleted

* Modified previous changes. Realized preventing the Eye from disappearing in the first place would be a much better solution.
* Modified AI Shuttle control to prevent AI Eye movement while piloting.

* Realized I was being very overkill. Modified code further to reduce footprint.

* Updated Eye movement to new function to avoid breaking already existing functions and throwing clientside errors.
* Patron plushies and posters

* fixed spacing

fixed the spacing with - type: entity for Einalia Plushie.

* Add SolutionContainerManager to Maints Plushie

Added SolutionContainerManager and updated internals.

* Add SolutionContainerManager to Vesca Plushie

Added SolutionContainerManager component with max volume.

* Fix indentation in PatreonPlushies.yml

* Fix indentation in toys.yml for solutions section

* Update Resources/Prototypes/_HL/Entities/Objects/Fun/PatreonPlushies.yml

Co-authored-by: Silver <254359714+re-silvered@users.noreply.github.com>

* Update Resources/Prototypes/_HL/Entities/Objects/Fun/toys.yml

Co-authored-by: Silver <254359714+re-silvered@users.noreply.github.com>

---------

Co-authored-by: Silver <254359714+re-silvered@users.noreply.github.com>
* Amber arrivals changes. Initial commit.

* Minor decoration changes.

* Gateway re-attaching.

* Maps and radars for Amber arms.

* Amber quick fix (Medical/arrivals)

* Geneticist office & Perma Expansion.

---------

Co-authored-by: FieryTech <me@welcome.com>
Co-authored-by: Silver <254359714+re-silvered@users.noreply.github.com>
* fixes

* Revert "fixes"

This reverts commit 6a34f27e4e.

* Reapply "fixes"

This reverts commit 5fd18cd7b1.

* Update meta.json

* patreon characters

* Update DreadTalons.yml

* Update Sotek.yml

* Update DreadTalons.yml

* Update meta.json

* Update meta.json

* Update meta.json

* Update meta.json

* Update meta.json

* Update meta.json

* Update meta.json

* add arachnophobia toggle to new sprite + reorganise

* final polish to spider sprite + add empty placeholder sprite

* fix linter

---------

Co-authored-by: re-silvered <254359714+re-silvered@users.noreply.github.com>
* ShadeGenFixes

* Hopefully fix that?

* Phase-Barrier

* request
* I WANT THESE ON MY BOOKSHELVES

* tag prototype made

* work for me babe

* adjustments to ordering in two files
* fix needsreview + de-frontier other workflows

* replace old add-label actions with gh api
* sandis

* Update cybernetic.yml

* Update cybernetic.yml

* Update cybernetic.yml

* Update cybernetic.yml

* Update cybernetic.yml

* fix
* Updated CI Tests to run concurrently per PR, lowered cache size to increase concurrent runs

Let tests missing the cache re-build themselves to prevent failure.

* Changed the Cache Key to match the PR for hopefully less cache usage.
* Added Tim Kulig Jazz Album

* New sprites, sleeve mechanic changes, trimmed audio to fit.

* Crate now has sleeves instead of loose records.

* Resolve Merge Conflict

* Added attributions.yml, pointing to license.txt
* Revert "Update SpaceArtillerySystem.cs (#2113)"

This reverts commit c414239b21.

* fix(moods): typo

* fix(surgery): missing localization

* fix(genetics): localization

* fix(plumbing): localization

* Reapply "Update SpaceArtillerySystem.cs (#2113)"

This reverts commit e073a7f7521df08b8285e1c03252c91e93422663.

* fix(tips): wrong sector
* allow egglaying without interact

* add no interact required to layprizeball
* Freelance Borgs added, freelance borg sprite sheets added, freelance borg parts items and construction graph added, freelance silicon laws added, lathe system now restricted from printing all borg parts except to research

* More updates to Freelance borg
Refactored and made Lathe Recipe Access system safer
Freelance borgs now starting role
Freelance borg roles added to stations next to Mercenary
Loadout added to Freelance Borgs

* Added Freelance and Traffic channels to Freelance Quadborgs

* Added job slot allocation for FreelanceBorgJob alongside MercenaryJob

* Removed Mercenary access group reference copied from Floof quadborg code
* Revert "add lone digger by caravan palace to the jukebox (#1998)"

This reverts commit c38c96fc25982a2e00fa13d59d24bda74a6718d4.

* deleted: lone digger

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* protogen sounds

(cherry picked from commit fca9dfeb8bbaa5550ca3f318c95b800d74b3d860)

* editor config stuff

(cherry picked from commit db7721f0cc81b14e68d265b1af819fbc9a382fa9)

* copyright stuff

(cherry picked from commit 2d2e3ac33a6bc30c1a999c47bf87d0d57d3d2cff)

* ai god demands

(cherry picked from commit 03cafe65acd1b7f5db107e8b0046eef8aa4bc13c)

* ai god

(cherry picked from commit 86cab3e2a7891f7eaff5f994963813b6fb8e59be)

* remove last bit of unsourced material

(cherry picked from commit d52bbc03d2a63fa134a670295253ee55a0003701)

* make resomi audio mono

(cherry picked from commit 16dd1c8d7c930418b910118815d17365690442d1)

* update attributions

(cherry picked from commit 9a2a4f011ed82dfac493b84f75fc97357d043ae1)

* remove unused cyclorite files

* Protogen sub species audio clips recreated

## Short description
<!-- What do you propose to change with your PR? -->
Replaces all the protogen sub species audio clips with recreated audio clips with a lighter robotic effect with no clipping issues.

## Why we need to add this
<!-- What is the reason for adding these changes? Please post links to Discussions as well as Bug Reports here. Please describe how this will change the game balance. -->
The current protogen sounds are loud and have clipping. I recreated the robotic effect with no clipping and made the robotic effect less aggressive, some clips were unrecognizable due to how heavy the effect was.

## Media (Video/Screenshots)
<!--
If your PR contains in-game changes you must provide screenshots/videos of the changes.
-->

## Checks
<!-- check boxes for faster reviewing of your PR -->

- [x] I do not require assistance to complete the PR.
- [x] Before posting/requesting review of a PR, I have verified that the changes work.
- [x] I have added screenshots/videos of the changes, or this PR does not change in-game mechanics.
- [x] I affirm that my changes are licensed under the [MIT License](https://github.com/ss14Starlight/space-station-14/blob/Starlight/LICENSE.TXT) and grant permission for use in this repository under its conditions.

**Changelog**
<!--
If you want the players to know about changes made in this PR, specify them using the template outside the comment. Short and informative.
-->
🆑 RenMeow1
- replace: Replaced all protogen sub species audio clips
- updated: attributions files with updated details as the file were recreated and not the original protogen sub species audio clips.

(cherry picked from commit 960ad7c8298958e4f6ca5f7bd576cd908c95d8f8)

* Update vulp_yawn2.ogg

Converted to mono

(cherry picked from commit a735f9c8c0f988dc5362e8d7d64f4c9159792ea3)

* Replaced Proto-Avali Scream

Replaced Proto-Avali Scream

(cherry picked from commit 1db58bf974d23ec463cef8be278ddb59b875474a)

* proto sound port final pass

* final FINAL pass

---------

Co-authored-by: wonderfulnewworld <shinsekaihibiki@gmail.com>
Co-authored-by: Ren <ren@ren.blue>
* fix slime ghostroles

* fix ordering
* Display admin logs in local timezone

* Clarify clone/respawn/spawn here admin actions

* Remove two obsolete buttons from the Admin UI

Update AdminTab.xaml

* Admins can now see what items are contraband and chameleon in the strip menu

(cherry picked from commit 19f18cdb58fe9fce56afd6383765b13c39ffa468)

* Fix the color, the default is now red

(cherry picked from commit 871a904b39725322b27ceb180b873fbe06c626b0)

* better admin view comment

(cherry picked from commit 207f27ace857f9bf81f37760e03d369c7f0bc464)

* Simplify logic, make new simple slot overlay to combine logic

(cherry picked from commit 1a7513192eb3bd28b230b868a076ea446c1c633e)

* Make isadmin logic a little clearer

(cherry picked from commit e14f88a538681df6fc1035c45513b6c1d3967836)

* Minor cleanup / spelling mistakes

(cherry picked from commit d0b2e6738208d63e6dad64f942e4a2df1bfdb602)

* change  button shape

(cherry picked from commit af87627d01256c41b706cc935dfdc98bd511493c)

* Add option to change default behavior

(cherry picked from commit bc55973ba3f34d78f661d0d19c6a68b12e3ec0e9)

* Rename to default

(cherry picked from commit 349c3eec75baf77d84e860348df8b334ddf216eb)

* Take away the soul of the overlay

(cherry picked from commit a7acc65c1160baf55d55df03e32b5ff8250deedd)

* Add tooltip

(cherry picked from commit 06307262a6c1d76de74b3e5b1dc983205204229a)

* Fix error

(cherry picked from commit 906e9abe4c43ac995c41eecbd196bfd1b80503ca)

* Admin log silicon laws

(cherry picked from commit 63a9b9bd65fb11dcaf1d06dac777cf546cbdf087)

* fix objects tab

(cherry picked from commit 96bec04f65e67a2b0d17c2e54e4e975314628628)

* remove styleclass from playertab 'button' lines

(cherry picked from commit 1610d3c9a236cdcd168536477317d762397b0e33)

* cvar, fix button-style header alignment

(cherry picked from commit 40be8a896a34fecfc46ee81b7a5066b811913353)

* Fix requested changes

And also the extra cvar things I was meant to remove in the upstream merge

(cherry picked from commit da82110ff6742ffe26306c3ccb02d004febec0a5)

* Tiny tweaks

(cherry picked from commit 5046c1e4451f4a6429dc6431f3ee9a3e78c9e7a9)

* implemented sorting fix for admin menu

(cherry picked from commit fb25f27334f02eef16c6255b81002db2e00d256b)

* Fix admin tab PR compatibility

* fix admin menu localisations

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: n1-nbt <290635443+n1-nbt@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: crazybrain23 <44417085+crazybrain23@users.noreply.github.com>
Co-authored-by: daxter154 <justinmwinningham@gmail.com>
* Fixed the shipyard Arbitrage test, as well as a crash with the shuttle Inertia system.

I even fixed the CheckAllShuttleGrids tests!

* Transferring shuttle fixes across branches.
* Updated underpriced shuttles to cost more than sale price.

* Undid bugfixes on two shuttles

* Updating Nest and Bullet to line up with expected price
This reverts commit bf725e05a9.
* fix regeneration traits not working

* passive damage stacking

* attributes

---------

Co-authored-by: DeNatus <211457422+NatusExVacuo@users.noreply.github.com>
* Added contribution guidelines

* changed community liason impact on the definition of done

* loosened PR guidelines

* removed GitHub issue creation as requirement

* Removed the Definition of Done in favor for a dedicated QA team deciding when a feature is deemed ready
Automated Changelog Update (#2180)
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Merge branch 'HardLight-master'
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Merge pull request 'CI Test Rework' (#3) from CITestPorting into master
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Reviewed-on: #3
Updated test-debug
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Adding action checkout
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Move github folder to correct spot
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install python yaml whoops
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make PR labeler pull full folder
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Python typo
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indentation reee
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skreee
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gweh
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fixed file search
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Custom rsi-diff script
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typo
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missing comma
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WORK YOU FUCK
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Test RSI 2
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fc0767e24c

RSI Diff Bot; head commit fc0767e24c merging into 7b9dead78a
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_HL/Logo/symbols.rsi

State Old New Status
quad modified
quadborg modified

Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi

State Old New Status
quadsprite_moving modified
quadsprite_moving modified
quadspritefreelance removed
quadspritefreelance_moving removed
quadspritefreelance_movingballz removed
quadspritefreelanceballz removed
quadspritefreelance added
quadspritefreelance_moving added
quadspritefreelance_movingballz added
quadspritefreelanceballz added
littlehelper added
littlehelper_moving added
littlehelper_movingballz added
littlehelperballz added
littlehelperl added
littlehelperr added

Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi

State Old New Status
borg_l_lancearm+o removed
borg_l_lanceleg+o removed
borg_lancechest+o removed
borg_lancehead+o removed
borg_r_lancearm+o removed
borg_r_lanceleg+o removed
borg_l_lancearm+o added
borg_l_lanceleg+o added
borg_lancechest+o added
borg_lancehead+o added
borg_r_lancearm+o added
borg_r_lanceleg+o added

Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi

State Old New Status
freelance_chest removed
freelance_head removed
freelance_l_leg removed
freelance_r_leg removed
freelance_chest added
freelance_head added
freelance_l_leg added
freelance_r_leg added

Resources/Textures/_Floof/Mobs/Customization/skyratears.rsi

State Old New Status
m_ears_faefox_primary added
m_ears_faefox_secondary added
m_ears_faefox_tertiary added

Resources/Textures/_HL/Objects/Misc/RadioStation/vinylsleeves.rsi

State Old New Status
jazz-alt-vinyl-sleeve added
jazz-vinyl-sleeve added

Resources/Textures/_HL/Effects/nullenforcer.rsi

State Old New Status
shield added

Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi

State Old New Status
alive-unshaded added
alive added
crit added
dead-unshaded added
dead added

Resources/Textures/_HL/Mobs/Empty/empty.rsi

State Old New Status
empty added

Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi

State Old New Status
glow added
spider added
spider_moving added
spider_movingballz added
spiderballz added
spidercrit added
spiderdead added

Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi

State Old New Status
glow added
spider added
spider_moving added
spider_movingballz added
spiderballz added
spidercrit added
spiderdead added

Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi

State Old New Status
AspenPlush added
MrBonesPlush added
NovaPlush added
VescaPlush added

Resources/Textures/_HL/Structures/Wallmounts/Posters/ChudMeans.rsi

State Old New Status
poster_Chud_means_frend added
poster_Chud_means_lets_fuck added

RSI Diff Bot; head commit fc0767e24c13fa784c5243f3f06d8de9b3724f35 merging into 7b9dead78aa487b498801585de632f2e950b3dd7 This PR makes changes to 1 or more RSIs. Here is a summary of all changes:<details><summary>Resources/Textures/_HL/Logo/symbols.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | quad | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Logo/symbols.rsi/quad.png) | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Logo/symbols.rsi/quad.png) | modified | quadborg | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Logo/symbols.rsi/quadborg.png) | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Logo/symbols.rsi/quadborg.png) | modified </p> </details><details><summary>Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | quadsprite_moving | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadsprite_moving.png) | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadsprite_moving.png) | modified | quadsprite_moving | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadsprite_moving.png) | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadsprite_moving.png) | modified | quadspritefreelance | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance.png) | ![]() | removed | quadspritefreelance_moving | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance_moving.png) | ![]() | removed | quadspritefreelance_movingballz | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance_movingballz.png) | ![]() | removed | quadspritefreelanceballz | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelanceballz.png) | ![]() | removed | quadspritefreelance | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance.png) | added | quadspritefreelance_moving | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance_moving.png) | added | quadspritefreelance_movingballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelance_movingballz.png) | added | quadspritefreelanceballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/quadspritefreelanceballz.png) | added | littlehelper | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelper.png) | added | littlehelper_moving | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelper_moving.png) | added | littlehelper_movingballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelper_movingballz.png) | added | littlehelperballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelperballz.png) | added | littlehelperl | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelperl.png) | added | littlehelperr | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/borgs/quads.rsi/littlehelperr.png) | added </p> </details><details><summary>Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | borg_l_lancearm+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_l_lancearm+o.png) | ![]() | removed | borg_l_lanceleg+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_l_lanceleg+o.png) | ![]() | removed | borg_lancechest+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_lancechest+o.png) | ![]() | removed | borg_lancehead+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_lancehead+o.png) | ![]() | removed | borg_r_lancearm+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_r_lancearm+o.png) | ![]() | removed | borg_r_lanceleg+o | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_r_lanceleg+o.png) | ![]() | removed | borg_l_lancearm+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_l_lancearm+o.png) | added | borg_l_lanceleg+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_l_lanceleg+o.png) | added | borg_lancechest+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_lancechest+o.png) | added | borg_lancehead+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_lancehead+o.png) | added | borg_r_lancearm+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_r_lancearm+o.png) | added | borg_r_lanceleg+o | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Floof/Objects/Specific/Robotics/parts.rsi/borg_r_lanceleg+o.png) | added </p> </details><details><summary>Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | freelance_chest | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_chest.png) | ![]() | removed | freelance_head | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_head.png) | ![]() | removed | freelance_l_leg | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_l_leg.png) | ![]() | removed | freelance_r_leg | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/7b9dead78aa487b498801585de632f2e950b3dd7/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_r_leg.png) | ![]() | removed | freelance_chest | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_chest.png) | added | freelance_head | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_head.png) | added | freelance_l_leg | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_l_leg.png) | added | freelance_r_leg | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/freelance_r_leg.png) | added </p> </details><details><summary>Resources/Textures/_Floof/Mobs/Customization/skyratears.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | m_ears_faefox_primary | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_Floof/Mobs/Customization/skyratears.rsi/m_ears_faefox_primary.png) | added | m_ears_faefox_secondary | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_Floof/Mobs/Customization/skyratears.rsi/m_ears_faefox_secondary.png) | added | m_ears_faefox_tertiary | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_Floof/Mobs/Customization/skyratears.rsi/m_ears_faefox_tertiary.png) | added </p> </details><details><summary>Resources/Textures/_HL/Objects/Misc/RadioStation/vinylsleeves.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | jazz-alt-vinyl-sleeve | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Misc/RadioStation/vinylsleeves.rsi/jazz-alt-vinyl-sleeve.png) | added | jazz-vinyl-sleeve | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Misc/RadioStation/vinylsleeves.rsi/jazz-vinyl-sleeve.png) | added </p> </details><details><summary>Resources/Textures/_HL/Effects/nullenforcer.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | shield | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Effects/nullenforcer.rsi/shield.png) | added </p> </details><details><summary>Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | alive-unshaded | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi/alive-unshaded.png) | added | alive | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi/alive.png) | added | crit | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi/crit.png) | added | dead-unshaded | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi/dead-unshaded.png) | added | dead | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Characters/thalmyr.rsi/dead.png) | added </p> </details><details><summary>Resources/Textures/_HL/Mobs/Empty/empty.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | empty | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Empty/empty.rsi/empty.png) | added </p> </details><details><summary>Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | glow | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/glow.png) | added | spider | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spider.png) | added | spider_moving | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spider_moving.png) | added | spider_movingballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spider_movingballz.png) | added | spiderballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spiderballz.png) | added | spidercrit | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spidercrit.png) | added | spiderdead | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/Arachnophobia/spoder.rsi/spiderdead.png) | added </p> </details><details><summary>Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | glow | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/glow.png) | added | spider | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spider.png) | added | spider_moving | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spider_moving.png) | added | spider_movingballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spider_movingballz.png) | added | spiderballz | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spiderballz.png) | added | spidercrit | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spidercrit.png) | added | spiderdead | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Mobs/Player/Spiders/spoder.rsi/spiderdead.png) | added </p> </details><details><summary>Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | AspenPlush | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi/AspenPlush.png) | added | MrBonesPlush | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi/MrBonesPlush.png) | added | NovaPlush | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi/NovaPlush.png) | added | VescaPlush | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Objects/Fun/patreon_plushies.rsi/VescaPlush.png) | added </p> </details><details><summary>Resources/Textures/_HL/Structures/Wallmounts/Posters/ChudMeans.rsi</summary> <p> | State | Old | New | Status | --- | --- | --- | --- | | poster_Chud_means_frend | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Structures/Wallmounts/Posters/ChudMeans.rsi/poster_Chud_means_frend.png) | added | poster_Chud_means_lets_fuck | ![]() | ![](https://code.hardlight.space/Drekk/HardLight/raw/commit/fc0767e24c13fa784c5243f3f06d8de9b3724f35/Resources/Textures/_HL/Structures/Wallmounts/Posters/ChudMeans.rsi/poster_Chud_means_lets_fuck.png) | added </p> </details>
Drekk closed this pull request 2026-08-16 19:01:21 -07:00
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