forked from HardLight/HardLight
Let the Drone keep hold of its items when it falls #2
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Delete branch "drone-trait"
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Drones no longer drop and scatter what they are holding when they go down (slip, stumble or stun).
Gated on a new
SteadyGripcomponent that only the Drone trait applies, so nobody else changes behaviour.DropHandItemsEventis now cancellable and the server-sideFallOverhandler bails out when it has been cancelled.Verified with server and client builds (0 errors) and
Content.YAMLLinter(no errors).